It's Sunday morning and I have a hangover, so a content-lite post. These are my favourite 10 D&D monsters, in no particular order:
1. Kenku. Invisible capricious bird men, who live within human society and occasionally offer help - which almost always leaves the benificiary worse off than they were before. What's not to like?
2. Duergar. Avaricious and xenophobic; the dark side of dwarfdom.
3. Yak folk. A race of mountain-dwelling elementalists who use trickery to enslave weak-willed humanoids. I love my psuedo-Tibetan fantasy - much better than pseudo-Japanese fare.
4. Neogi. Spider/Moray-eel crossbreeds, each with an umber hulk servant, who reproduce by being slowly poisoned until they inflate and explode to release a new brood of mindless young. Need I say more?
5. Gnolls. Always the greatest low-level chaotic-evil DM's henchmen sort of monster.
6. Mind-flayers. I'd argue that illithids are the iconic D&D monster, and in any case brain-eating monsters are always good. I can't stress that enough.
7. Dragons. Okay, they're in the game's title, but there is something unutterably great about dragons. The fact that giant reptilians have featured in the mythology of pretty much all human societies demonstrates that there is something within the concept that speaks to us on an innate, instinctual level. Racial memory, or something. Just don't mention Dragonlance.
8. Rilmani. There's something about militant neutrality that I really like. It should be an oxymoron, and yet...
9. Aboleths. Ancient, baleful horrors who possess knowledge of the universe from eons before mankind even rose from the ocean.
10. Humans. Okay, a bit of a cheat, this one, but I use humans as enemies quite a lot more than other DMs seem to. And when you consider the sort of things humans can do to their enemies, it makes you wonder why you even need to bother with illithids.
The list would probably change if you asked me next week, as these things always do. But it'll do for this morning.