D&D gets a mention in this article in The Grauniad today. "[R]ole-play titles such as Dungeons & Dragons, in which players imagine themselves as heroic warriors and wizards in imaginary, fantasy worlds..."
There is a typically Guardian spin put on what it calls "the rise and rise of tabletop gaming" - the writer attributes it at least partly to the fact that apparently board games nowadays allow everybody to be nice to each other and cooperate, rather than those horrible traumatic competitive games of yesteryear like, er, Monopoly and Cluedo. (Trigger warning for competitiveness!)
The fact that board games are sociable and allow us to re-connect with the physical world is surely more to do with it. One should never make predictions, of course, but here's one: board games and RPGs are going to grow in popularity and this is going to be correlated with larger numbers of people quitting or taking "detoxes" from social media and smartphones.