tag:blogger.com,1999:blog-2513019539869706574.post3578659607335980082..comments2024-03-29T06:16:21.012+08:00Comments on Monsters and Manuals: Oh virgins, listen all virgins are liars honeyUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-2513019539869706574.post-20920191114950697732009-07-09T08:15:25.233+08:002009-07-09T08:15:25.233+08:00The Goof: I wasn't saying that girls are nice ...<b>The Goof</b>: I wasn't saying that girls are nice and like teddy bears (I am married after all) just that male banter and female banter are very different things, as Odyssey says. And the dynamic when a group of just male friends are talking is very different to when women are present.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-73786421312049485842009-07-08T13:52:15.107+08:002009-07-08T13:52:15.107+08:00TheGoof: But do the women you've played with j...<b>TheGoof:</b> But do the women you've played with joke-insult each other all the time? In my experience, the big difference between women and men in that area is that women say mean things, they mean it. It's not a friendship building thing.Nataliehttps://www.blogger.com/profile/15528192783751011497noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-53470971454386431332009-07-08T13:43:58.437+08:002009-07-08T13:43:58.437+08:00I would say it's your group.
My long-term gro...I would say it's your group.<br /><br />My long-term group is basically the same (male, live in Japan, mock each other, etc) but basically everyone is close to 100% cooperative in game.<br /><br />And I -definitely- wouldn't say it's because they're males. I just know too many females who've tried to suddenly assassinate the person we're saving (for valid, IC reasons) to wave a "girls are all nice and like teddy bears" flag around much.Unknownhttps://www.blogger.com/profile/03278314957990880869noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-37409351818488438682009-06-28T19:05:39.887+08:002009-06-28T19:05:39.887+08:00I would never allow people using charms etc. on ot...I would never allow people using charms etc. on other players either - though thankfully it's never come up. But that isn't what point 3 was all about, I don't think... I'm talking more about arguments that naturally arise when people are thinking like their character would think.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-82578138358201553552009-06-27T18:16:19.599+08:002009-06-27T18:16:19.599+08:00My group has pretty robust discussion, which often...My group has pretty robust discussion, which often descends into failing-to-get-anything-done and which I ultimately have to quash if we want to make any progress. Mostly this is fine but we have one player who isn't big on yelling and arguing, and recently a girl joined the group and she really is struggling to fit in with the macho style. <br /><br />I believe it's the role of the DM to manage this sort of stuff so it doesn't interfere with gameplay, like with any meeting, but obviously the talking shit and arguing about Hitler is part of the fun, so I don't do very much management. Sometimes it's really frustrating.<br /><br />Also I don't enjoy campaigns with point 3 involved, so I house-rule some of that stuff away. Particularly, in my games I don't allow either<br /><br />a) use of charm/domination/social attacks on other PCs<br />b) torture followed by murder as a general tactic<br /><br />I disallow a) because a lot of players get really upset by this sort of stuff, and because PCs are meant to be only under the control of their player; and b) because it makes my job too hard, and being able to torture info out of people and then kill them is too convenient (as well as a tad distasteful). <br /><br />This is particularly fun in my current infernal campaign because one character is a "King's Torturer", he has special powers of making people do what he wants, and making them talk; but he can't just use them amorally. It makes everyone think a little, and reduces the power of an otherwise extremely over-useful character.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-8412048585348210142009-06-26T09:24:35.264+08:002009-06-26T09:24:35.264+08:00In the games I run? Tons of banter. There's us...In the games I run? Tons of banter. There's usually a period of adjustment, but even once things balance out there's a lot of making fun of each other and clashing approaches to problems. Pirates in the same group as shining knight types, that sort of thing. Though with us, it's generally more about one-liners than straight up insults.<br /><br />And I'm definitely with you on point 3. Players having to make decisions based on the actions of other players? And then getting into huge in-character arguments? So long as everyone's on board--absolutely priceless.Nataliehttps://www.blogger.com/profile/15528192783751011497noreply@blogger.com