tag:blogger.com,1999:blog-2513019539869706574.post4684732249512844458..comments2024-03-29T06:16:21.012+08:00Comments on Monsters and Manuals: Advanced Fighting Fantasy and D&D Quick Battle Rules MashupUnknownnoreply@blogger.comBlogger16125tag:blogger.com,1999:blog-2513019539869706574.post-852738725604589802012-08-21T00:01:14.831+08:002012-08-21T00:01:14.831+08:00I have an idea for a twist; if you roll less than ...I have an idea for a twist; if you roll less than 5 on your roll to lead your army, your casualties are doubled.<br /><br />You could also add some morale rules.<br /><br />That way, if both armies are really badly lead, you get a massacre, but otherwise the battle can go on for a little while, until one side breaks. Would make me a bit happier than recalculating forces for 11 rounds!<br /><br />If I was doing that, I'd probably also invert your bonus for a good general, so instead of getting a bonus you avoid a few penalties for poor discipline, bad communication etc.Josh Wnoreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-91708376183395385772012-08-16T16:49:48.853+08:002012-08-16T16:49:48.853+08:00Allansia is the best one. As well as the quick bat...Allansia is the best one. As well as the quick battle rules, it has a chit-based full mass battle ruleset and also rules on wilderness adventures (hexcrawling, basically). noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-27260833109224981932012-08-16T16:48:44.164+08:002012-08-16T16:48:44.164+08:00Quicker to work out results but less enjoyable and...Quicker to work out results but less enjoyable and much more fiddly.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-5297557203779281562012-08-16T14:51:49.815+08:002012-08-16T14:51:49.815+08:00It seems I have every Advanced Fighting Fantasy bo...It seems I have every Advanced Fighting Fantasy book (including the new release) EXCEPT for 'Allansia'. :(Simonhttps://www.blogger.com/profile/01173759805310975320noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-14964352780538500712012-08-16T14:49:14.851+08:002012-08-16T14:49:14.851+08:00With War Machine the d% roll looks quicker than th...With War Machine the d% roll looks quicker than this system; the tough thing is working out BFRs and BRs.<br />I find that the easies thing to do is assign each side a BR, defaulting to 100, or base it on the BFR Troop Quality table, maybe take the minimum score +1d20.<br /><br />Then sum the mods for numbers, terrain etc and roll; that only takes a moment.Simonhttps://www.blogger.com/profile/01173759805310975320noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-17103127851602453752012-08-16T00:46:19.037+08:002012-08-16T00:46:19.037+08:00Sorry for lots of comments, am intrigued by the ru...Sorry for lots of comments, am intrigued by the rules and how it works.<br /><br />After your round 1 example, you say Bartholomew loses 20 men - 10 killed, 10 wounded. Do wounded count towards the strength of the army? Essentially, is his army now 580 strong?<br /><br />Also, the -2 penalty for surprise/ambush: is that for Round 1 only or is it carried forward?NathanRyderhttps://www.blogger.com/profile/17963023116440525852noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-57280339097947444932012-08-15T23:05:50.590+08:002012-08-15T23:05:50.590+08:00I think that is how generals actually try and figh...I think that is how generals actually try and fight wars. They sacrifice less important troops wherever possible.Pete Kinghttps://www.blogger.com/profile/03438651595079082035noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-38115861182028744692012-08-15T21:55:21.536+08:002012-08-15T21:55:21.536+08:00Yes, there were. I've got a post on that brewi...Yes, there were. I've got a post on that brewing in my mind too.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-87790846929526745242012-08-15T21:54:24.347+08:002012-08-15T21:54:24.347+08:00Without getting Allansia off the shelf, I seem to ...Without getting Allansia off the shelf, I seem to remember that there were two versions of the 'mass battle' rules - one simple, the other more complex involving moving things (miniatures, counters, scraps of paper) around a map.Andy Bartletthttps://www.blogger.com/profile/06683770320671028815noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-36089182749199543282012-08-15T21:07:09.801+08:002012-08-15T21:07:09.801+08:00Yeah, I don't have the rules to hand but it...Yeah, I don't have the rules to hand but it's something like that. You also get "hero" combat after each round, where the heroes get to go one-on-one with enemy soldiers.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-68126031116876693002012-08-15T18:14:51.687+08:002012-08-15T18:14:51.687+08:00The speed factor is good: but also I think that th...The speed factor is good: but also I think that the way you presented the narrative is a nice touch.<br /><br />Am I remembering "hero" bonuses for armies, or is that something more for the full battle rules? (i.e., any unit within 20ft of a hero gets +1 to attack)NathanRyderhttps://www.blogger.com/profile/17963023116440525852noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-80824416099349220092012-08-15T17:53:20.167+08:002012-08-15T17:53:20.167+08:00I do think there is probably a need to have some s...I do think there is probably a need to have some sort of marching order beforehand, or a rule for keeping some troops in reserve. <br /><br />It doesn't really model a proper battle very well, but I think it's a good way to resolve one fairly quickly in abstract form.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-82699828755886042002012-08-15T17:51:33.375+08:002012-08-15T17:51:33.375+08:00Is it fair that either party has the right to choo...Is it fair that either party has the right to choose outright which people on their side get taken out?<br /><br />Am just wondering about whether or not someone could build up an advantage sacrificing front line troops while holding mounted archers or something in reserve... Perhaps the numbers don't stack too bad either way. I don't know. Thoughts? And maths aside, do you think it's more interesting if the victor or loser of a round chooses who lives and who dies?NathanRyderhttps://www.blogger.com/profile/17963023116440525852noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-56353512035607304532012-08-15T14:56:08.108+08:002012-08-15T14:56:08.108+08:00I absolutely agree about the tone - I love the fee...I absolutely agree about the tone - I love the feeling of high adventure and derring-do, and it is refreshing given all the grimdark that's out there. I think there's something charming about the innocent expectation that the PCs are genuine heroes (in the quick battle rules from <i>Allansia</i>, for instance, the example battle pits a nobleman, his army, and the heroes, against "the forces of evil"). noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-58991354318981658302012-08-15T07:32:48.057+08:002012-08-15T07:32:48.057+08:00I agree. I keep going back to the approaches and t...I agree. I keep going back to the approaches and the universe, and they've been getting a fair bit of attention online lately too. Von did a brief overview at HoP even.<br /><br />http://www.houseofpaincakes.com/2012/08/games-anatomy-advanced-fighting-fantasy.html<br /><br />He's doing OD&D next.<br />Porkyhttps://www.blogger.com/profile/00604351052444947490noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-11668361823162796732012-08-15T07:22:08.298+08:002012-08-15T07:22:08.298+08:00For such a wonky and quite clearly untested system...For such a wonky and quite clearly untested system, <i>AFF</i> still has much to teach us.thekelvingreenhttps://www.blogger.com/profile/01928260185408072124noreply@blogger.com