tag:blogger.com,1999:blog-2513019539869706574.post1015580413955114815..comments2024-03-28T17:59:09.906+08:00Comments on Monsters and Manuals: Cyberwolf: The WerepunkalypseUnknownnoreply@blogger.comBlogger12125tag:blogger.com,1999:blog-2513019539869706574.post-29998630299553803942016-03-30T01:52:03.348+08:002016-03-30T01:52:03.348+08:00In retrospect I think Cybergeneration was trying t...In retrospect I think Cybergeneration was trying to hit the sweet spot between Cyberpunk and White Wolf, insofar as you played weird outcast outsider kids who suddenly gained superpowers and had to go on the run from The Man (just like in every White Wolf game ever), but you actually were a bunch of teenagers living in a squat someplace rather than being super-powerful members of the Monster Illuminati. The one time we actually played it, though, all we did was run around zapping corporate mercenaries with our Nanotech Superpowers. <br /><br />(I played a teenage Goth called Bobby The Goth who had some kind of electric zap power. He died after falling off a skyscraper. A good time was had by all.)Joseph Manolahttps://www.blogger.com/profile/05387275537008858939noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-25200927874312424172016-03-30T01:43:00.671+08:002016-03-30T01:43:00.671+08:00The setting of the french RPG Heavy Metal was some...The setting of the french RPG <i>Heavy Metal</i> was something of a dystopian society where the PC could paly either cybernetic agents of repression of the system or membres of a seditious faction.<br />The tone was rather was rather dark-huorous , thogh (think Cyberpunk meets Paranoia) <br />porphyre77https://www.blogger.com/profile/07620350717226228078noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-44351758553267530462016-03-29T21:37:26.058+08:002016-03-29T21:37:26.058+08:00Cybergeneration sounds really awful. Cybergeneration sounds really awful. noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-71128681102949118342016-03-29T21:36:37.242+08:002016-03-29T21:36:37.242+08:00They seem like very 80s/90s themes in a lot of way...They seem like very 80s/90s themes in a lot of ways, but have resurrected themselves again recently.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-31287039191085629382016-03-29T21:35:52.850+08:002016-03-29T21:35:52.850+08:00I like to think I'm getting better!I like to think I'm getting better!noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-80528554769018434992016-03-29T21:35:19.629+08:002016-03-29T21:35:19.629+08:00Good point. Alternatively, the more you spend time...Good point. Alternatively, the more you spend time in wolf form, the more you shift towards madness?noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-52520831817259735252016-03-29T21:34:47.092+08:002016-03-29T21:34:47.092+08:00I don't really remember Mage all that well. Is...I don't really remember Mage all that well. Is that really true? I thought it was like all the other WW concepts: the PCs are powerful outsiders who don't fit in with the rest of society - this time because they know how to shape reality.noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-11119658531000792822016-03-29T05:52:47.291+08:002016-03-29T05:52:47.291+08:00From what I remember Cybergeneration was a flawed ...From what I remember Cybergeneration was a flawed attempt at this, gifted youths in gangs with edgerunner allies vs corp oppression. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-62119246693492719342016-03-29T01:47:07.316+08:002016-03-29T01:47:07.316+08:00Isn't that more or less what WW did with Mage:...Isn't that more or less what WW did with Mage: the Ascension? Down to the corporate cyborg enemies and the hacker heroes? It was still pretty bad at coming up with meaningful activities for the PCs to actually do, but it was pretty explicit about them being terrorists. Picadorhttps://www.blogger.com/profile/01244353406711565712noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-26144834920916494692016-03-28T12:49:33.752+08:002016-03-28T12:49:33.752+08:00This idea pushes a lot of buttons for me. My first...This idea pushes a lot of buttons for me. My first tabletop rpg was WW,and I remember reading the rulebook and Neuromancer the same month when I was 14 and the themes/ vibes kind of swirling around together in a way that I couldn't really articulate. Any ways, I'd play that shit.Horzahttps://www.blogger.com/profile/17133147344552887059noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-82721961204050523512016-03-28T11:14:31.913+08:002016-03-28T11:14:31.913+08:00"Werewolf's rules are terrible, but I'..."Werewolf's rules are terrible, but I've always thought that under its surface it has (interestingly but in a somewhat cowardly implicit fashion) suggested something that very few RPGs ever have: the PCs are terrorists."<br /><br />This is, by far, my favorite sentence you have ever written - both in form and content.p1r8z0rhttps://www.blogger.com/profile/02232264043854801391noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-13863905829889992942016-03-28T07:05:45.509+08:002016-03-28T07:05:45.509+08:00And the whole "cyber psychosis" thing th...And the whole "cyber psychosis" thing that both Cyberpunk and Shadowrun did would make an awful lot more sense in the context of Werewolf's metaphysic - incorporating cyberware into yourself might give you an edge, but it's also intrinsically distancing yourself from the way Gaia crafted you and inserting the products of the Wyrm-tainted political-corporate-industrial complex directly into your body.Anonymousnoreply@blogger.com