tag:blogger.com,1999:blog-2513019539869706574.post5985501909339889788..comments2024-03-28T14:55:31.481+08:00Comments on Monsters and Manuals: Sannveig the HealerUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-2513019539869706574.post-91103524872286220302008-09-04T13:13:00.000+08:002008-09-04T13:13:00.000+08:00Odyssey: Nice idea. I never do funny voices though...<B>Odyssey</B>: Nice idea. I never do funny voices though. I think my dubious acting skills are best left uninflicted on my players!noismshttps://www.blogger.com/profile/09933436762608669966noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-10591630541890250752008-09-04T01:42:00.000+08:002008-09-04T01:42:00.000+08:00Sannveig could have a lot of potential as a comic ...Sannveig could have a lot of potential as a comic relief character too, at least at first. I like to have NPCs who show up and bother the characters, and maybe do minor useful things for them -- someone I can do a funny voice for and the player's can let off a little steam around.<BR/><BR/>Then, of course, they wake up in the middle of the night being attacked by a wolfwere, but all in good time.Nataliehttps://www.blogger.com/profile/15528192783751011497noreply@blogger.comtag:blogger.com,1999:blog-2513019539869706574.post-25404922621328657042008-09-03T22:49:00.000+08:002008-09-03T22:49:00.000+08:00Interesting... Creates an interesting dynamic/moti...Interesting... Creates an interesting dynamic/motivation: "We keep her around because she's a healer, appease her because we want to take advantage of what she can do/what she knows."NathanRyderhttps://www.blogger.com/profile/17963023116440525852noreply@blogger.com