Monsters and Manuals

Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.

Thursday, 31 May 2012

Hanafuda and the Seasonal Random Effect Device

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I have a fascination with all different kinds of games. This blog is mostly about RPGs, but I also play a lot of wargames, some board games,...
15 comments:
Wednesday, 30 May 2012

Noisms' Reactivity Spectrum

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People seem to have misunderstood yesterday's post, or misconstrued it, or not read it properly. Alternatively, it was poorly worded, al...
36 comments:
Tuesday, 29 May 2012

Samurai Sandbox

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In a fit of nostalgia (I miss living in Japan) I bought Bushido the other day. I haven't had time to read it yet (although I did abuse ...
34 comments:
Sunday, 27 May 2012

No Abstract Wealth Please; I'm British

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I ran a second session of Diaspora  yesterday afternoon. I think my overall feeling is that the jury is still out. Some aspects of the game ...
37 comments:
Thursday, 24 May 2012

Chaos My Ride

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I postulated a theory on Google+ just now: if you put the word "Chaos" before any animal, monster, or mythical being, it instantly...
10 comments:
Wednesday, 23 May 2012

Big is Beautiful

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It's long been my view that TSR-era D&D, taken as a whole, is the most brilliant game there is. No - I don't mean the system is ...
5 comments:
Tuesday, 22 May 2012

Food and Drink have a Special Significance

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I was involved in a forum thread on Japanese RPGs recently, and this naturally lead me to look up the Japanese wikipedia page for RPGs , or...
24 comments:
Monday, 21 May 2012

The Luck (Stat) in the Head

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As long-term readers of this blog may know, I spent probably more of my formative years playing Cyberpunk 2020 than any other game. Cyberpun...
12 comments:
Sunday, 20 May 2012

Let's Stat Up People Appearing In Old Paintings

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See that guy in the foreground, on our left? Who is he? And if you were statting him up for the game of your choice, what would his stats...
6 comments:
Friday, 18 May 2012

Zonal Combat

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What do you say we lighten things up around here and talk about abstract mapping? Diaspora has an interesting approach to combat, which ...
16 comments:
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