Monsters and Manuals

Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.

Tuesday, 18 August 2026

Why Psionics Fails

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It is often said that the world is divided into two classes of people: those who like Van Morrison, and those who have met him.  Another suc...
9 comments:
Thursday, 13 August 2026

Beautiful Sample Contents from The Great North

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Once summer holidays are out of the way, I will be launching the Kickstarter for The Great North , described long ago as 'Yoon-Suin but ...
1 comment:
Wednesday, 12 August 2026

The -Rider Gambit

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An important and useful way to tease out weird new fantasy cultures or civilisations is what I am going to christen here the -Rider Gambit. ...
6 comments:
Tuesday, 4 August 2026

The Interdimensional Space Time Continuum Bait-and-Switch Ground Rules

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One of the most perillous moments in any D&D campaign is the Interdimensional Space Time Continuum Bait-and-Switch. If you do not know w...
5 comments:
Saturday, 1 August 2026

Intelligent Fighters, Charismatic Dwarfs, Strong Thieves, Oh My!

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Sometimes, I like to post on this blog in a fashion that is more along the lines of thinking-out-loud than having a coherent message or purp...
13 comments:
Wednesday, 29 July 2026

Incomplete List of D&D Related Things that Are Hard to Imagine

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An important aspect of tabletop RPGs that is insufficiently discussed is the theatre of the mind. When playing a game, we - players and DM a...
30 comments:
Wednesday, 22 July 2026

A New Age of Storytelling

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It is easy to be a doom-monger - to literally go out into the world and mong doom. Monging hope is less easy, and tends to have to be done p...
7 comments:
Friday, 17 July 2026

On the Hidden Creative Power of Monster Organization Manipulation; or, How I Learned to Stop Worrying and Love Su-Monsters, Selkies, Shargughs and Simurghs

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One of the most important things for a DM to do if he wants to innovate is to switch things up with monsters. You know the problem: orcs, el...
Tuesday, 14 July 2026

ABC, easy as 123, simple as current epoch, antichrist and katechon

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Work continues on the Paladin Project , my ongoing effort to come up with an OSR 'good guys' campaign toolbox. Regular readers may r...
8 comments:
Tuesday, 7 July 2026

I Am Foolish, Wrong and Naughty, and I Apologise

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I believe it is important in life to recognise when one is in the wrong, and apologise. To that end, I have two apologies to make. I owe the...
8 comments:
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