Monsters and Manuals

Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.

Monday, 22 October 2012

Taishou Cthulhu

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Call of Cthulu's default time setting is the 1920s, and for good reason (it's not just that the 20s happened to be when Lovecraft wa...
7 comments:
Sunday, 21 October 2012

Early Lovecraft

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On my long train journeys to and from work I've started ploughing my way through the complete H P Lovecraft on my Kindle. I read his maj...
19 comments:
Thursday, 18 October 2012

Relevant to Your Interests

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My friend Patrick, the "other DM" in my group, has  announced the intention to publish  a supplement for D&D, which he summari...
6 comments:
Wednesday, 17 October 2012

What Comes Next

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My PhD is now (finally) written and submitted, and I have had the subsequent, obligatory three week period of doing fuck-all creative. My ba...
28 comments:
Tuesday, 16 October 2012

A Short History of a University of Magic

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Founded in 1088, the  University of Bologna  is probably the oldest university in the world; it is certainly the one from which we get the w...
5 comments:
Thursday, 11 October 2012

Truth is Stranger than Random Encounters

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Last Saturday around noon I was walking through the city with  this gobshite  and we came across this guy, obviously homeless, standing by a...
15 comments:
Tuesday, 9 October 2012

On Charisma

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John  has been talking about stats, and the last one in particular got me thinking about beautiful women  Charisma. Let's talk about it...
40 comments:
Monday, 8 October 2012

What is the Point in Published Adventures?

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Sparked by  the latest Dwimmermount brouhaha  makes me wonder what the purpose of buying somebody else's dungeon, adventure or campaign ...
38 comments:
Saturday, 6 October 2012

[Inspirational Pictures VIII]

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Gerard Trignac  is the perfect blend of Mervyn Peake and M. C. Escher:
5 comments:
Thursday, 4 October 2012

The Myth of Intrusive Worldbuilding

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The view is sometimes expressed that, when a DM puts too much time and effort into creating his campaign setting, there is a danger that it ...
30 comments:
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