Monsters and Manuals

Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.

Tuesday, 31 December 2013

On Clearing Books Out of the Loft and Ramblings on Appendix N

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This holiday I've spent clearing out my parents' old house. Part of this process has involved me appraising my old books (of which t...
26 comments:
Monday, 23 December 2013

What the Lazy Bastard Has Been Working On; Or, Yoon-Suin is On the Road to Completion, Honest

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It's been a ridiculous November and December but I have managed to work a little bit on Yoon-Suin here and there. The content is entirel...
5 comments:
Sunday, 22 December 2013

Creative Constraint and Beekeeping

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An intermittent theme on my blog down the years (see e.g. here ) has been creative constraint: how providing strict boundaries in terms of w...
5 comments:
Wednesday, 6 November 2013

Three Other Realms from the Rules Cyclopedia

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From the Rules Cyclopedia , page 176: Elementals live in towns and cities on their own worlds. Both the worlds and the building materials...
4 comments:
Monday, 4 November 2013

People are Complex

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If you had asked me 12 months ago what I knew about Orson Scott Card, I would probably have answered, "Isn't he that guy who wrote ...
50 comments:
Thursday, 31 October 2013

In Defence of the Mimic

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On  Autumnwatch  earlier they did a 'bit' on a creature called the Long-Nosed Beetle, which eats snails. It does this by grabbing th...
24 comments:
Wednesday, 30 October 2013

Rules and the Problem of Social Cost

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There is discussion in the ether about, yet again, the importance and value of having lots of rules versus having fewer. Let's ask our...
21 comments:
Sunday, 27 October 2013

Since Everybody Else is Doing It

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I'm currently running : Nothing. I'm extremely busy lately, and in my free 'hobby' time I'm finishing off a supplement I...
11 comments:
Tuesday, 22 October 2013

On the Improvisation of Content

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On a G+ post, the question was raised: You're in the middle of a game and your players have just wandered into a part of the map that ...
8 comments:
Sunday, 20 October 2013

Steampunk 1820

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It's well-known by all sensible people in the world that the suffix '-punk' has become overused and ridiculous. (My own favourit...
6 comments:
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