Monsters and Manuals

Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.

Tuesday, 5 May 2015

Preliminary Thoughts on D&D Tarot Magic

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Now, don't get me wrong: I don't believe in Tarot as a fortune telling device. But the concept is great, and I think in some respect...
7 comments:
Monday, 20 April 2015

Random Coin Hoard Generator

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The task I am currently working on for There is Therefore a Strange Land  is treasure tables. This is the table for generating coin hoards; ...
3 comments:
Sunday, 19 April 2015

Space Bastards: Amorality and Consequences, or Why You Need a Campaign

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I played a one-shot of an Into the Odd  variant my good friend and fellow podcast is creating, called Into the Oort , yesterday. It was a lo...
13 comments:
Thursday, 16 April 2015

Extra-Planar Activities: Why Another Multiverse Game?

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There is Therefore a Strange Land  is a multiverse game. Yes, that's right. Multiverses. It's not your father's multiverse, by a...
12 comments:
Monday, 13 April 2015

The Dice of a Summer: A Conservative Defence of Older D&D

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Conservatism is at an extremely low ebb in Britain, as in most Western societies since the rise of Thatcher. Those who call themselves conse...
65 comments:
Thursday, 9 April 2015

In Praise of Hobbies

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Gaming is, first and foremost, a hobby. That's important. Or, rather, hobbies are important. I'm a great believer in hobbies, whethe...
4 comments:
Tuesday, 7 April 2015

There is Therefore a Strange Land: Alchemist Class Beginning Thoughts and Nigrido Basic List

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The Alchemist can make three basic kinds of substance: potions , which are liquids usually used as grenades or sprays, oils , for anointing ...
4 comments:
Saturday, 4 April 2015

The Most D&D Non-D&D Film

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I re-watched The Man Who Would Be King last night. It was an odd experience - I'd watched it long ago but mostly forgotten the details,...
19 comments:
Thursday, 2 April 2015

There is Therefore a Strange Land: Concept and the Fence Generator

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The idea of There is Therefore a Strange Land  is, partially, to formalise some of the procedures I've been using for a long time for ga...
3 comments:
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