Monsters and Manuals

Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.

Tuesday, 17 May 2016

What does an impossibly ancient crocodile's memory look like?

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At some point memory becomes mixed together with imagination. There is a vast literature on witness evidence in criminal trials and how...
8 comments:
Monday, 16 May 2016

The Expressionless Faces of Birds

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A few people commented on yesterday's post via G+ to the effect that birds make good bases for monsters. It was also suggested I am dest...
16 comments:
Sunday, 15 May 2016

Bird of Paradise Men

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In the lowland forests of Sepik there are many tribes of bird of paradise men, of colours and shapes as multifarious as the flowers of t...
4 comments:
Thursday, 12 May 2016

[Actual Play] 5th edition in Pre-Medieval Japan: Session 5 - It all gets a bit Pendragon...

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Session 5 of the "Three Mysterious Weirdos" campaign took place last Sunday. With all the excitement of releasing The Peridot  I f...
1 comment:
Wednesday, 11 May 2016

Behind Gently Smiling Jaws

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A long time ago, when I first started writing Yoon-Suin, I wrote down 25 words  that served as a sort of tonal palette for what followed. ...
1 comment:
Sunday, 8 May 2016

The Peridot, Issue #1 - Spring 2016: Launched in Print!

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Issue #1 of The Peridot is released in print. You can buy it here  and read more about it  here I am very proud of this one. Here is a...
11 comments:
Thursday, 5 May 2016

The Peridot, Issue #1 - Spring 2016: Launched!

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I have made a 'zine. It is called The Peridot. Issue #1 is out NOW . Click this link to BUY IT  in PDF. Contents of Issue #1 (8...
5 comments:
Wednesday, 4 May 2016

[Actual Play] Cruth Lowlands Campaign: Session 10 - "Just forget about the 300 gold pieces..." (With bonus wrestling rules and Bullywug class)

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Previous session reports for my BECMI campaign can be found  here . PCs present: Jason, playing Naghmeh, a 3rd level magic user Patric...
Monday, 2 May 2016

Predator versus Prey

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When creating monsters based on real-world animals there is a natural tendency to go for creatures which would predate on humans or are othe...
18 comments:
Wednesday, 27 April 2016

Shaving the Subcultural Sausage into Slivers

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When human beings get into something, they become obsessed with subdividing it in ways that, to an outsider, often seem utterly obscure. H...
16 comments:
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