I believe it is important in life to recognise when one is in the wrong, and apologise.
To that end, I have two apologies to make.
I owe the first to the creator of Tale of the Manticore. In my post yesterday, I posted the following review:
This self-describes as a 'hybrid between a dark fantasy audio drama and a solo D&D RPG'. In this respect it is actually quite close to what I was trying to do long ago with my dungeon novel, in which I intended to run solo explorations of a megadungeon and write them up as though fiction. I have to be honest: while the concept is appealing, and while I appreciate the effort that the creator has put into his product, it didn't quite grab me at first. It was a little bit too slow-moving and a little bit too by-the-numbers in terms of content for my taste. However, once the mechanical aspect of thing got going and the creator began to adopt an OOC perspective, I enjoyed it a lot more. I am intrigued by the possibilities of this form of storytelling - in a way, it is not altogether different from what Dickens was doing, or Amistead Maupin may generations later, in that it is essentially a narrative pieced together on an episodic basis, without too much pre-determination, but with the added element of dice to spice things up. 3.5 bec de corbins, possibly revised higher with continued listening.
It turns out I spoke too soon. Something about the episode I listened to must have intrigued me, because on the way home from my office I listened to the next two episodes and became hooked. I listened to the following two episodes today and I must say, my review was unduly harsh. The podcast is excellent listening, and I highly recommend it. I hereby give summary judgment that the original review is overturned and a mark of 4.5 bec de corbins granted.
The second apology is to fans of solo RPGs everywhere. Over the years I have pooh-poohed this practice. (I have gone back through the history of the blog to try to remember where, but there are thousands of posts to get through; all I know is that I have definitely done some pooh-poohing and even possibly some look-down-nosing. I know I definitely took a swipe at journaling here.) Well, having listened to Tale of the Manticore in earnest, and while recognising that this is not likely representative of the experience of solo play, I begin to grasp the appeal. I retract the pooh-poohs.
Here endeth the apologies.

Manticore rec duly noted. With a three-way tie for first place now it's safe to say the outcome of your call for suggestions has at least established that your respondents mostly had a good feel for your tastes.
ReplyDeleteGlad you like TotM! I've been evangelizing it to my friends since season 1.
ReplyDeleteAnd I should have mentioned this in my recommendation, but for anybody else interested: the seasons are all standalone and they're all fairly different in tone and scope. S1 is a classic zero-to-hero fantasy adventure with occasional horror beats. S2 is grimy urban fantasy about gang warfare and varying kinds of oppression and resistance (political, magical, religious, etc.). S3 is a high fantasy, high magic, high weirdness hexcrawl.
Of the three I've enjoyed S3 far more than the others so far. Aside from becoming a little more polished over time (which is not the same as leaning into "performative entertainment" at all, just getting more comfortable with each other and the vagaries of playing online in public), I think I'm permanently burned out on "classic" fantasy roleplaying and urban fantasy is getting there (still enjoy reading it as fiction, but not as a game). S3 is gonzo enough to actually keep me interested, which is a rare-ish thing these days.
DeleteGetting jaded, methinks.