Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.
Sunday, 18 January 2015
Faerie Nobles
Faeries Nobles are the rulers of a Faerie sidhe. They are beings of great power and even greater caprice.
Faerie Noble
HD 7-12 (d6+6)
AC As armour +4
# ATT 2
DMG As weapon +4
Faerie Nobles always have one magical weapon, and three items of magical jewellery, randomly determined.
All Faerie Nobles can cast a geas or quest, and a limited wish, one each per week.
All Faerie Nobles can choose at any time to reveal their full power, acting as a fear spell.
All Faerie Nobles have an additional d6+3 thrice-daily spells, d3+3 daily spells, ad d3 weekly spells. These are generated randomly using the following table:
Like all Faeries, Faerie Nobles change their appearance according to the season, growing pale and flint-eyed in winter, or youthful and green in spring. In winter any reaction dice rolled for a Faerie Noble is at -2; in autumn, -1; in summer +1; and in spring +2.
[Art by Roger Garland]
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OF course they fucking say "thrice".
ReplyDelete7-12 (1d6+6)
ReplyDeleteWhoops. Fixed.
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