I bought Unfinished Tales, Christopher Tolkien's first "History of Middle Earth" books (though not one of the actual History of Middle of Earth series), to read on the flight back to England. I'm about half way through, and what else is there to say except that my admiration for J. R. R. Tolkien's work has advanced to an entirely new level. The stories in the book are as unfinished as the name suggests but that doesn't detract from their sheer weight and majesty; the incomplete and fragmentary version of the Narn i Hîn Húrin (Tale of the Children of Hurin) contains moments of staggering beauty and power - it should put to bed forever the ridiculous argument that Tolkien was not a great prose stylist. Like the argument that H. P. Lovecraft was not a great prose stylist, it stems from a complete inability to recognise when writing, while not sounding contemporarily fashionable, is perfectly achieving, in tone and rhythm, what it sets out to achieve. Tolkien set out to write myth, and the writing style he used is faultless for realizing that goal.
What interests me about the Narn i Hîn Húrin vis-a-vis the raison d'etre of this blog (if you'll pardon my French) is that while it reads just like the best works of medieval literature (it could have been written by the same forgotten Icelandic genius who penned Egil's Saga) it also kind of reads like an Actual Play report on a solo campaign of D&D. Turin Turambar slays orcs, has random encounters with wandering petty-dwarves, delves in ancient dungeons, hangs out with outlaws, kills dragons, and has the kind of rambling adventures that tend to happen when two humans are interacting, rather than those that occur in a tautly plotted novel. He even has a 9th-level plus style endgame, in which he settles down and becomes a ruler, although of course that all goes horribly wrong in the end.
This makes me think again about MERP, and the whole idea of the suitability of Middle Earth for setting a "traditional" style game. There is a school of thought, I know, which will argue that the kind of games I like - sandboxy, unplotted, random - don't really fit with with Tolkien's vision, which requires a more narrativist and larger-than-life mode of play. (A game for heroes as opposed to rogues, let's say.) Games in Middle Earth, the theory goes, are not suitable for the chaotic, amoral, player-choice based, random sort of game that "old school" play is supposedly all about. The Narn i Hîn Húrin should serve as a rejoinder to that. Especially during its more anarchic periods, Middle Earth is just about perfect for a sandbox game; it has ancient ruins to explore and ancient treasures to find, politics by the bucketload to get involved in one way or the other, and miles of mapped and catalogued wilderness to adventure in. And it certainly doesn't require its PCs to be goody-two-shoes'; Turin is defined mostly by his tendency towards violence and self-destruction, not by his heroism.
D&D has never been a great bedfellow for Tolkien, but I would argue that is more to do with mechanics than it is to do with philosophy. The ease with which magic can be manipulated in even OD&D, and the abstraction of its combat, just don't fit the gritty and almost low-fantasy vibe of Middle Earth. That's a problem, but the tonal/philosophical dichotomy between dirty Sword & Sorcery roguelike D&D on the one hand and heroic High Fantasy Tolkien on the other seems, on a reading of works like the Narn i Hîn Húrin and The Silmarillion, and actually even The Hobbit, decidedly off-base.
Creator of Yoon-Suin and other materials. Propounding my half-baked ideas on role playing games. Jotting down and elaborating on ideas for campaigns, missions and adventures. Talking about general industry-related matters. Putting a new twist on gaming.
Showing posts with label tolkien. Show all posts
Showing posts with label tolkien. Show all posts
Sunday, 31 January 2010
Narn i Hîn Húrin and D&D vs Tolkien
Wednesday, 6 January 2010
This is Relevant to my Interests
Lord of the Rings gaming. A project near to my heart. Pendragon. Another project near to my heart. By some strange vagaries of the cosmic ballet the planets aligned themselves yesterday into the perfect positions, and lo! somebody on rpg.net picked up my challenge to him to create a Lord of the Rings Pendragon ruleset. He did so, in not many pages at all. And pretty nice it is too.
Because Venus was in the 7th House, Pluto was a little bit to the left of Jupiter, and Makemake was, er, off over by the Oort cloud somewhere doing something or other, another very intriguing LOTR project then came to my attention not an hour later. Truly the universe is a magical and marvelous mystical mystery. Coincidence? I think not!
Because Venus was in the 7th House, Pluto was a little bit to the left of Jupiter, and Makemake was, er, off over by the Oort cloud somewhere doing something or other, another very intriguing LOTR project then came to my attention not an hour later. Truly the universe is a magical and marvelous mystical mystery. Coincidence? I think not!
Monday, 4 May 2009
The Haven of Moriondë
I've just unearthed a book of Tolkien-related art that I had as a kid. It's great - about three dozen pictures by a variety of artists, of work ranging from The Hobbit to The Book of Lost Tales and The Return of the Shadow. Obviously John Howe is well represented. But I have to say that these days I'm more and more seeing the value of Roger Garland.
This piece is easily my favourite, though I couldn't find a representation on the web that would do it justice. In the flesh it is much longer, with a vista of stars stretching far above the scenery. Called The Haven of Moriondë, it depicts the moment when Sauron first arrived at Númenor, in The Lost Road:

Guards were set at the haven of Moriondë in the east of the land, where the rocks are dark, watching at the king's command without ceasing for the ships' return. It was night, but there was a bright Moon. They descried ships far off, and they seemed to be sailing west at a speed greater than the storm, though there was little wind. Suddenly the sea became unquiet; it rose until it became like a mountain, and it rolled in upon the land. The ships were lifted up, and cast far inland, and lay in the fields. Upon that ship which was cast highest and stood dry upon a hill there was a man, or one in man's shape, but greater than any even of the race of Númenor in stature.
He stood upon the rock and said: "This is done as a sign of power. For I am Sauron the mighty, servant of the Strong" (wherein he spoke darkly). "I have come. Be glad, men of Númenor, for I will take thy king to be my king, and the world shall be given into his hand."
Some people say Tolkien was a poor writer. Those people are idiots.
What I like most about the picture is how understated it is. I've said it before and I'll say it again, but fantasy art - at least D&D-inspired fantasy art - seems to have lost all comprehension of the power of understatement, and this is to its great loss.
I'm now harbouring an urge to crack out my MERP rulebook and start thinking about the Second Age of Middle Earth...
This piece is easily my favourite, though I couldn't find a representation on the web that would do it justice. In the flesh it is much longer, with a vista of stars stretching far above the scenery. Called The Haven of Moriondë, it depicts the moment when Sauron first arrived at Númenor, in The Lost Road:

Guards were set at the haven of Moriondë in the east of the land, where the rocks are dark, watching at the king's command without ceasing for the ships' return. It was night, but there was a bright Moon. They descried ships far off, and they seemed to be sailing west at a speed greater than the storm, though there was little wind. Suddenly the sea became unquiet; it rose until it became like a mountain, and it rolled in upon the land. The ships were lifted up, and cast far inland, and lay in the fields. Upon that ship which was cast highest and stood dry upon a hill there was a man, or one in man's shape, but greater than any even of the race of Númenor in stature.
He stood upon the rock and said: "This is done as a sign of power. For I am Sauron the mighty, servant of the Strong" (wherein he spoke darkly). "I have come. Be glad, men of Númenor, for I will take thy king to be my king, and the world shall be given into his hand."
Some people say Tolkien was a poor writer. Those people are idiots.
What I like most about the picture is how understated it is. I've said it before and I'll say it again, but fantasy art - at least D&D-inspired fantasy art - seems to have lost all comprehension of the power of understatement, and this is to its great loss.
I'm now harbouring an urge to crack out my MERP rulebook and start thinking about the Second Age of Middle Earth...
Subscribe to:
Posts (Atom)