Wednesday, 26 February 2020
I've talked before, a little bit, about British and American approaches to fantasy.
What I've never written, much less read, about is the difference between British and American gaming groups. All regular groups are unique, of course, and every session is different. But is it possible to make any general statements about how cultural differences play out in play (no pun intended)?
We need hardly limit ourselves to just cultural differences between Americans and Brits, of course, but they would make an interesting comparator because they share a language while being, in my experience anyway, culturally very different. Americans are much less like British people than are Germans, Danes, or the Dutch, for example. Given that language is basically the same, how might cultural separation reveal itself in what happens at the table?
Stereotypically, I would imagine Americans to be more at ease acting and doing voices (less reserved), more at ease getting in touch with PCs' feelings (more touchy-feely), and more involved and engaged (less likely to filter everything through arch humour).
I have no real idea whether this is true, but it would be an interesting thing to study if one could come up with a method for doing so.
The mystery to me is how Japanese gamers are at the table. I lived in Japan for a long time but never got involved in the Japanese TRPG scene. On the one hand, Japanese people are famously reserved. But on the other, as anyone who has spent time among the Japanese will tell you, when being unreserved is socially sanctioned and the shackles are off, you discover they're not very shy at all. Indeed, where being outgoing is expected, Japanese people will as in all things rise to the occasion.
Posted by noisms at 04:51