Tuesday, 8 July 2025

How to Describe a Campaign Setting in One Song or Less

A long, long time ago, I can still remember when I wrote a post that made me smile. It was called How to Describe a Campaign Setting in Twenty Five Words or Less, and it was about how to describe a campaign setting in twenty five words or less fewer. The idea is straightforward: twenty-five words (or fewer) is enough to capture the essence of a mood that one desires to impart to prospective players/readers. 

Today, while listening to everybody's favourite scientology-infused mid-70s jazz fusion band, Return to Forever, it occurred to me that this approach to on-the-fly campaign-setting could be augmented by musical soundtracks. Hence, here is a campaign setting in twenty-five words or fewer to the tune of 'The Shadow of Io':



Sword and planet, Barbarella, Buck Rogers, cloud cities, space barges, planetary spheres, Spelljammer, laser blasters, Jules Verne, HG Wells, Amazing Stories, moons, wonder, exploration, odyssey


Hence also:



November, mud, pastoral, overground, Tom Bombadil, faerie, talking animals, hedge witches, redcaps, knockers, black dogs, English gothic, green men, Mythago Wood, hey nonno no!



Andalusia, bullfighting, reconquista, Moors, Carthaginians, sherry, oranges, sunshine, Alhambra, alumbradismo, inquisition, Sierra Nevada, siestas, clergy, monks, gypsies



Abyss, demonic intrusion, summoning, secret societies, goetia, Testament of Solomon, exorcism, possession, warlocks, smiting and banishment, high magic, black magic, sacrifice



Last heavenly city, monasteries, cathedrals, fading defiant grandeur, theocracy, civilisation against barbarism, keeping the flame, paladins, Lanthanum Chromate, Gondor, Viriconium, Nessus


Admittedly some of these examples are rather 'on the nose', but an interesting experiment would be to shuffle one of your Spotify playlists and see what inspiration you come up with, being led by the music first. 

No comments:

Post a Comment