Apropos of nothing, I was thinking about various old posts I wrote about animal fantasy. (See here, here and here. The link to Sean Rubin's website is broken; his blog is here. It is traditional at this stage for me to asset that IANAF, so let me make it clear: I Am Not A Furry. But I do like animals, and I like animal fantasy. ) It doesn't seem as though in these posts I covered a long-harboured ambition of mine, which is to produce an animal fantasy retro-clone but weird. By which I mean, forget mice. Or, rather, you can be an anthropomorphic mouse if you want, but why stop there? You should be thinking about being an anthropomorphic seagull. An anthropomorphic walrus. An anthropomorphic fucking cassowary. Or, what's wrong with anthropomorphic insects?
So here are some anthropomorphic insect classes for S&W:
Hit Die: d6+1
Abilities: Can Fly (120'); can cast spells as cleric
Advances/saving throws as cleric
Hit Die: d6+2
Abilities: Can leap up to 100' by foregoing other actions; Has Fighting-Man multiple attacks
Advances/saving throws as Fighting-Man
Hit Die: d6+2
Abilities: Can Fly (90'); has natural AC of 7
Advances/saving throws as Dwarf
Hit Die: d6-1
Weapons: Dagger, staff, darts
Abilities: Can Fly (90') on reaching level 4; can cast spells as a Magic-User
Advances/saving throws as Magic-User
And so forth. Cockroaches are magic-users because fuck you, that's why. 'Bad guy' races are social insects which inhabit 'dungeons', like ants, termites, maybe also wasps and bees. Shrews are purple worms. Black birds are dragons.