Some miles north of Ordoquoy is a shallow bay, surrounded by hills. The locals say this place is cursed, and do not hunt or fish there; its forests are dark and windswept, and its waters cold and grey.
The Helaxa lives here. Nobody knows where she came from, or what she is; all they know is her insatiable need. Hideously ugly, with gaunt limbs and pallid grey flesh, she pursues human males with singular intent, and their seed gives her the young which she breeds.
The Helaxa is only encountered at night, and is never surprised. She will attempt to charm the most charismatic male in any group she comes across with her powerful gaze, an ability she can use 3 times per day (characters of 4th level or above may save versus magic at -2 to resist). Charmed men will be desparate to have sex with her, and will follow her single-mindedly: after congress, she kills and eats these unfortunates. Females and unattractive men are ignored or slain if they pose an obstacle.
After being impregnated, the Helaxa gives birth to a son after d6 weeks. Her sons are small, grotesque bipedal things more animal than human, and the Helaxa makes no attempt to raise them. They roam about the local area eating what they can, generally attacking anything living on sight, and often die of exposure or starvation.
The Helaxa
Frequency: Solitary
AC: 4
HD: 6+1
Move: 150' (50')
Attacks : 2 fist (1d8/1d8), 1 special (charming gaze)
No. App: 1
Save As: M6
Morale: 9
Treasure: None
Intelligence: 9
Alignment: Chaotic
XP: 650
The Helaxa's Sons
Frequency: Rare
AC: 7
HD: 1
Move: 120' (40')
Attacks : 1 bite (1d4)
No. App: 2d4
Save As: F1
Morale: 6
Treasure: None
Intelligence: 3
Alignment: Chaotic
XP: 10
Creepily excellent!
ReplyDeleteSOUNDS LIKE SUM GIRLS I NEW AT TEH BAR!!1
ReplyDelete:p
-NUNYA
Very classic sort of monster. Will a charmed man try and defend the Helaxa? Oh is the charm so focused that he cannot think of anything other than sex?
ReplyDeleteAHHH! I just pictured my paladin being charmed and defiled by this foul hag.
ReplyDeleteJust wondering about her strategy when encountering a group. Does the charmed character fight for her? Or does he slink off at some other time to take care of his "needs"?
seofstarsrpg and Lord Thanatos: Depends on how you want to mess with your players' heads. I like leaving that sort of thing vague. I'd probably make it so that the charmed man would have an uncontrollable urge to slink off and find her every night, or something. But if having him defend her would be more fun, go with that.
ReplyDeleteI think "whatever would annoy your players more" is a good rule of thumb.
ReplyDeleteGood old Brom :D
ReplyDeleteGood old Brom indeed. We need him back.
ReplyDeleteI think the sons need a little something... like they should be aquatic and have some sort of adhesive tongue attack or something. Maybe they can emit a cloud of musk once per combat that nauseates?
ReplyDeleteI dunno, I'm just thinking out loud here.
They do need something, I agree. The musk is good. Or maybe they can vomit acid.
ReplyDeleteTEH SONS COULD HAVE THEIR PAPPY RAISE \PROTECT TEHM INSTAID OF TEH HAG EATING HER BABY-DADDY!!1
ReplyDeleteSHE COOD HAVE A WHOLE HAREM SPRED ACROSS TEH COUNTRY-SIDE. AGAN JUST LIKE TEH GIRLS AT TEH BAR!!1
:p
-NUNYA