The most important decision in all of public life, on either side of the Atlantic, is now before us:
Are frost giants better than hill giants: YES OR NO?
This is the question that has been revealed by what now, in retrospect, appears to be a giant (pun intended) giant primary election in my previous post. The result: exactly the same number of people chose frost as hill giants as their favourites. There is now no alternative but to have a battle royale. Which will win?
I'm sure you will agree with me that the only fair test is simulated combat.
In the RED corner, with proponents citing its faithfulness to source texts and ancient myth, not to mention its sexy blonde beard and Nordic good looks - the FROST GIANT!
In the BLUE corner, with proponents citing its 'no frills' ape-like brutality - the HILL GIANT!
The rules are straightforward: Marquis of Queensbury Laws of Giant Combat. Each participant has a random allocation of hp based on HD. Round 1 consists of one opportunity to hurl a rock. Then each combat round thereafter is fought on the basis of ordinary melee rules to the death. Initiative is determined by 1d6 rule each round. Let battle commence - no axe or club blows beneath the belt, and keep it clean.
STATS: Frost giant: 72 hp, AC 0, dmg 2d8+9; Hill giant: 59 hp, AC 3, dmg 2d6+7
Round 1: rock hurling. The hill giant throws first, and HITS, scoring a solid blow to the frost giant's chest (for 11 hp damage). Roaring in anger the frost giant responds and also HITS with a glancing blow to the shoulder (for 5 hp damage).
Frost giant has 61 hp remaining; hill giant has 54
Round 2: melee. The frost giant advances, swinging his axe ineffectually. Ducking contemptuously aside, the hill giant then brings his club smashing into the frost giant's torso, doing 11 hp damage.
Frost giant has 50 hp remaining; hill giant has 54
Round 3: The frost giant again swings and misses, perhaps due to overconfidence, or perhaps due to overeagerness for revenge for the wounds already suffered. The hill giant, inflated by how well the fight is going, experiences a surge of strength and certainty and clouts the frost giant over his helmeted head, doing another 18 hp damage.
Frost giant has 32 hp remaining; hill giant has 54
Round 4: The hill giant now senses an astonishing upset victory. He advances once more and his club of death (tm) slams into the frost giant's now reeling body, doing another mighty 18 hp damage. The frost giant, sensing grave danger, finds that desparation lends strength and accuracy to his arm, and for the first time his axe connects, slicing a great wound across the hill giant's chest (17 hp damage).
Frost giant has 16 hp remaining; hill giant has 37
Round 5: Both giants can now sense that victory may be at hand. The frost giant, bloodied but unbowed, again goes on the offensive, and has now got his eye in at last - he deals the hill giant another grievous blow (19 hp damage). The hill giant, likewise, like a true champion, goes toe to toe with his opponent, giving no quarter, dealing a blow to the head that would have shattered the skull of a lesser giant (14 hp damage).
Frost giant has 2 hp remaining; hill giant has 18
Round 6: It comes down to this. Which of our pugilists can win the knock-out blow? The fate of our age may depend on the outcome; this is serious stuff. Frost giant strikes first! A hit, sir! A palpable hit! Hill giant sways....stumbles....but stays on his feet, suffering 14 hp damage. Steadying himself, he raises his club for the killer blow....and misses (rolling a 2)! The battle comes down to the bitterest end.
Frost giant has 2 hp remaining; hill giant has 4 - I swear I honestly didn't rig this.
Round 7: Which giant can finish the job? One feels as though fate rests entirely on the initiative roll. Frost giant rolls a 4....and so does the hill giant. The tension mounts. Re-roll....frost giant gets a 2...and so does the hill giant. Tension mounts yet further! Re-roll....Frost giant gets a 6 and hill giant gets 2. Ok, will this be it? The giants square off once more and the frost giant swings.... and hits, cleaving the top of the hill giant's skull clean away, so that his brains spill out across the floor as his gigantic carcasse crashes to the ground.
So there you have it, folks. The answer is frost giant. I thought there might be an upset on the cards for a while there (I kept rolling remarkably low on a 1d20 for all of the frost giant's melee attacks) but in the end, D&D combat is almost always a case of higher HD beating lower HD. I hope you tune in next week for, 'Which is your favourite D&D golem?'
"D&D combat is almost always a case of higher HD beating lower HD."
ReplyDeleteThe odds are around 7 to 3 in the frost giant's favour for this particular fight.
Actuarial science in action.
DeleteFinally, a champion whose legitimacy is not to be questioned. Let's hope the US electoral college adopts this method immediately.
ReplyDeleteHilarious. I'll never forget first encountering giants in AD&D 1st ED and finding out they topped out at like 20-25 ft. in height. Someone at the table said, "That's not giant. It's very big sure but...".
ReplyDeleteFrom that point forward everyone referred to D&D giants as 'very bigs', much to the annoyance of many a DM. Lol
Congratulations to the Frost Very Big on its win!
You were not the first to make this joke. https://adnd2e.fandom.com/wiki/Verbeeg
DeleteDrat, you beat me to it.
DeleteOddly enough, I didn't comment on the original post because I couldn't decide between hill giants and frost giants, marking this as one of the few times in my life I've been in agreement with the majority, and the even fewer times I am not ashamed to be.
ReplyDeleteMy ability to (almost) consistently bet on the losing team in these fights keeps surprising me each time
ReplyDeleteStay frosty, friends
ReplyDeleteWell, my vote/comment for Frost didn't register in the previous post, and obviously it was to ensure a dramatic duel to the death! But now at least we can foresee The Frost-Giant's Daughter...
ReplyDeleteFrost Giant Rules!
ReplyDeleteNo simultaneous combat for tied initiative rolls? I do not recognize your brand of D&D, sir…it is certainly not the “advanced” variety with which I am familiar!
ReplyDeleteIf it was AD&D, though, the Hill Giant's club should be faster than the Frost Giant's axe and he would strike first on a tie.
DeleteThat's not how I roll. Or roll.
DeleteHave you considered publishing the contents of this blog in book form? Or maybe a greatest hits? I would hate to see it lost to the aether some day. I would aggressively back a Kickstarter or something.
ReplyDeleteI have considered it and have vague plans for a 'best 200 posts' book to celebrate the 2000th post (which is coming up fairly soon). Probably wouldn't do a kickstarter though - something POD.
DeleteI would definitely buy that book!
DeleteMuch as I favour Hills over Frosts, the Ordning cannot be questioned, and it is correct in the eyes of Annam All-Father that the Frost triumphed.
ReplyDeleteAmen.
DeleteI enjoyed this far more than I feel I ought to have. I, of course, was rooting for the underdog (seems far too easy just to say "this ones better because: look: stats!) And the way it played out... WOW!
ReplyDeletePuts me in mind of a phrase I got from my friend Daisy Campbell, and which I've started using often: Nature stories. [Stories, in this usage, is a verb]. ie. If you set up an epic contest like this, offer up a couple of sacrificial blog posts in propitiation to the gods of Nature, raise the stakes suitably high, then nature will respond by giving you a story, a humdinger of battle, so nail-bitingly close (man, those initiative rolls at the end!)
Of course, this wouldn't work if you tried this a second time, because now nature's already told that story, you need to offer her a new one.