You know what? Fuck it. Would anyone like to play some Yoon-Suin Play-By-Chat?
Times: Tuesday or Wednesday nights, beginning 7-8pm-ish GMT (I know this probably makes it impossible for a lot of North Americans... sorry). I could possibly consider changing this to Sunday evenings though I'd prefer to keep them free. (In that wonderful Japanese phrase, I like to "prepare my heart" for the working week in front of me on Sunday nights.)
Place: MapTool (free RPG chat/irc thing). I don't like voice chat as it's just a jerky and awkward approximation of real life with none of the benefits.
Details: I'd like around 4 players (but will settle for less) who can commit to a once-a-week game, on the understanding that this is a playtest of some experimental new classes and rules - so experienced D&D players who can give feedback would be more than welcome. The system is essentially BECMI D&D with knobs and whistles. A liking for and appreciation of whatever Yoon-Suin stuff I've posted in the blog would be a plus. My games are sandboxy and player initiative is important. Yoon-Suin is mostly a giant slaying, rather than a goblin massacre, setting; aside from that the players can make it as dungeoncrawly or as hexcrawly or as politicky as they like, or anything in between - there's room for all of it.
Start Date: I'd like to have a character gen/setup session on the 10th or 11th of March.
If you're interested, send me an email. It's jean DOT delumeau AT gmail DOT com.