Tuesday 3 August 2021

New Release: The Fixed World, Volume I - Dawn-in-Winter


Long-time readers of the blog will be familiar with The Fixed World, my 'D&D turned to 11' setting, which is an entire world lying motionless beneath its sun - so that where it is winter, it is always winter, and where it is dawn, it is always dawn (and so on).

Well, I am going to release it, volume by volume, after having decided it was just too big to do in one book. The first volume, Dawn-in-Winter is now available in PDF at the Noisms Games website for purchase, for the princely sum of £2.

From the blurb:


This is the first of a multi-volume series. Each volume contains information on a portion of the Fixed World, maps, mini-bestiaries, guidance on creating PCs, and tables helping you generate contents to run many entire campaigns of your own. This volume covers Dawn-in-Winter, where it is always dawn and always winter. In it are: 

  • Ettercap queendoms made of silk 
  • Horseshoe-crab polities on frigid shores 
  • Nomadic troll kings with bariaur servants
  • Peripatetic heath elves roaming from tower to tower on barren hilltops
  • Were-raven baronies in dank, dark forests
  • Glaciers with grimlock cities
  • And more besides 

This is a ‘no frills’ product of 45 pages, almost all of which are text, and with 8 maps. It was all produced and laid out by the author.


That's right, I tried my hand at layout, and the main design principle is 'no art is better than bad art'. 

If you would like a preview, most of the text is available on this post, unformatted. The published version includes maps, better formatting, additional tables and flavour text, and some rules tweaks.

Please feel free to buy if you like the idea, and spread the word accordingly.

8 comments:

  1. Looks amazing! Are you really making 25 of these? Good luck man 🍀

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    1. Probably more than that, as some regions are very big, and I want to do some city-specific supplements as well.

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  2. This sounds awesome! I really need to talk with you about your work, do you have some form of contact?

    Thanks!

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    1. Thanks! noismsgames AT protonmail DOT com is the best place to email.

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    2. Perfect, thanks. Right now I'm out of town but next monday I'll message you!

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  3. Bought it, thanks! :-) Looking forwards to ongoing instalments.

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  4. Do you see these variant types of orcs and whatnot as actually "being" orcs, or is that just a shorthand for 1 HD humanoid? If there's a tribe of jay-headed orcs and tribe of seal-headed orcs, would they (or the humans who live near them) call them orcs or would they just be jaymen and sealmen?

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    1. Great question. I think either scenario works, so I wouldn't suggest a canonical interpretation, but in my head the local humans would call the things 'orcs'. It's just that as you travel around the Fixed World, whatever is referred to as an 'orc' tends to be different.

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